Tuesday, May 26, 2015

Colorbeam PewPew - Game Mechanism

SPACE
This game took place in a blank-empty of 2D space. It is a continuous space as the game exists in the corresponding space for after the game is started until the end.
Approximately, it has a 500x500 space dimension which is restricted by 4 side border. Beyond those border is where the laser beams are spawned randomly.


OBJECT, ATTRIBUTE, AND STATE

Object     :  Laser Eater
Attribute   : Angular Speed
State        : Has the angular speed about 0.2617993878 rad/s


Object     :  Laser Beam
Attribute   : angle, speed, number, size, coordinate
State        : The angle is randomly chosen between 0 to 360 degree, its speed is about the same or twice the speed of laser eater's angular speed


ACTION 

OPERATIVE ACTION

The laser eater can be rotated clockwise by pressing a button.There are 2 kind of press types:
tap : Rotate the laser eater once based on its angular speed
Long press : Rotate the laser eater according to finger’s velocity
It can also reflect the beam and receive the beam

RESULTANT ACTION
Laser eater can reflect the beam and change the color corresponding to the shield color. It can also receives all beams that has the same color as the laser eater. Player can rotate the circle to change the laser beam’s angle direction


RULES

1. Operational rules :
  • Player has to eat laser beams corresponding to the laser eater’s color. In order to accomplish this, player can rotate the laser eater and deflect laser beam with laser eater’s shield.
2. Foundational rules :
  • The laser beam’s color will change according to the shield’s color and then reflected if the beam collides with the shield.
3. Behavioural Rules
  • This game doesn’t have foundational rules
4. Written Rules
  • Player can only rotate laser eater clockwise
  • Player can deflect laser beam with laser eater’s shield
  • Player gets score if the laser beams enter the right color, appropriate with the laser eater’s color
  • Game is over when player eats laser beams with the wrong color
5. Laws
  • This game doesn’t have Laws
6. Official Rules
  • This game doesn’t have Official Rules
7. Advisory rules
  • Player needs to relax to play this game so that they can easily concentrate and differentiate the color
  • It is better for player to use long press as it will rotate the laser eater according to the player’s finger velocity
8. House rules
  • Player can’t use long press. They can only use tap control so the laser eater’s rotation speed depends only to its angular speed.
  • Player can only use one color to play. E.g. : when player reflects the beam with red color, they can only use red color to reflect the beam for the rest of the game. if they use other colors, they’ll lose the game.


SKILLS

Physical Skill:
  • Coordination between eyes and hand to control when to spin the circle, when to stop and collecting the beam.
  • Skill to distinguish colors.
Mental Skill:
Observe the laser’s movement to adjust the right time, speed and angle to eat them.
Social Skill:
Encourage sportive competition between players to reach the highest score.
Real Skill and Unreal Skill
This game only depends on player’s real skill to observe and coordination of their eyes and hand.
 

PROBABILITY
  1. Each laser beam has the probability to have a fast, low, or normal speed attribute
  2. Each laser beam has the spawn location probability

 

Sunday, May 24, 2015

Introduction to Colorbeam PewPew

Colorbeam PewPew is a simple one-button-game which is now under the development of 3 sophomores. The main element of this game is all about color. The player just needs to insert a colored laser beam into the colored slot of a multi-colored ball. Color.. Color... Color..... Simple, right?

The rule? Of course you have to match the color of the laser beam with the color of the slots. If you insert it into the right slot you'll get a score, but when you get it in the wrong slot, you'll instantly lose the game.

To make this game even better, you can change the laser beam's color!! The beam's color will change and bounced back if it touches the edge of a multi-colored ball. When it touches the red edge, it goes red, when it touches the blue edge, it goes blue, and so on.


In this game player has the control to rotate a multi-colored ball clockwise with just one tap. The multi-colored ball will continue to rotate as long as the player still taps the screen.

Why don't you try it yourself? It's simple, competitive, and it's fun :DDD