Challenge and Success
Player can choose the difficulty of the game between easy, normal, hard, or insane. The higher the difficulty, the more laser colour, shield colour, and laser eater were added. So the player can choose the difficulty that match his skill.
Skill vs probability
In this game, player needs to use his/her skill to adapt with laser’s incoming barrage, so that they can deflect it and capture it with laser eater which the colour correspond to the laser’s colour.
Brain vs Muscle
This game involves our brain where player has to adjust laser’s angle and timing so that he can capture it with the corresponding laser eater’s color.
Competition vs Teamworks
Colorbeam PewPew is a single-player game where player can compete each other to get the highest score. A single-player game means that this game doesn’t involve other person to play and there is no teamwork needed.
Short Duration vs Long Duration
The duration of the game depends on the ability of each player. If player can capture laser beams according to the laser eater’s color, the game will continue until the player capture a laser beam with the wrong laser eater.
Rewards
The reward which player will get in this game is the score. The longer the player plays a round of this game, the more score he will get.
The reward in this game is given to the player in the form of score. Player gets a score for each successfully captured laser beam.
Punishment
The punishment of this game is indeed “Game Over”. Game over is the condition when the player wrongly let the laser eater to eat the wrong laser color?????
This game only has a heavy punishment, where the game is over immediately when the player capture a laser beam with the wrong laser eater’s color.
Freedom vs Limited
In this game, players ability to control is limited. Player can only rotate the laser eater and its shield clockwise, but they have a freedom to rotate it as much as they want.
Simple vs Complex
Colorbeam PewPew is a simple game which only has one main rule. The main rule is to “capture incoming laser with the right laser eater” to continue the game or Game over when they do the opposite.
Detail vs Imagination
In this game, we want players to focus on 1 task which is to eat the right laser beam with a right laser eater. This game doesn’t have much detail to be displayed, but we give a clear objects for laser beams and the laser eater. We expect players to imagine and figure out how to play this game themselves.